The last two members of the team to complete the seven are the twin duo, Joel & Nami Hart.
Joel is the oldest of the twins and is a lot more protective of the other one and he really does nothing to hide it. Joel's ability is that he is able to morph his body into a weapon for any scenario (non gun type weapons) so he is more of the tank of the team, he rarely uses his ability though only using it in dire situations. Since he is up front with his attacks, he is very skilled in CQC (Close Quarters Combat) and doesn't have any use for a weapon sine he can produce one.
The design of Joel was based around the combination of Solid Snake from MGS, and Cloud from FF7. But it is altered to accommodate his ability.
Nami is the youngest of the twins and really acts like it. She is headstrong and some what crazy during battles and in conversations and she is not embarrassed to show her crazy side, which is why she has a better connection with her 2nd soul because both of them are more alike personality wise. While the others have situations and problems with their other half's, both of them have coordinated battle skills and work really well together.
Nami has the ability to manipulate the Air, so she can fly and control the air around her, which is really conviniant considering she is blind, she uses the air around her to see but she can only see in a sonar like vision like a bat so she can't see pictures or videos or colors, anything like that.
The Weapon she uses is a Rapier for quick pokes and slashes while she is either fighting or flying.
To be honest the design for Nami is pretty original, nothing inspired me for her outfit. I was mostly basing her outfit on her personality more than anything. If I had to say what actually gave me some inspiration is for the third Model would be the fact that since she can fly and control Air, I thought it would be fitting to give her a Flight style suit.
These Models are subject to change.
And that's it for my main cast. it has been really fun making them, I found out new ways on how to draw and shade and light completely different to how I do things with full Illustrated drawings, but considering this are only production'concept style art pieces I guess I can let it slip by.
I plan on doing the rest of the Side Cast eventually but not quite yet, some designs are set in stone but others I still need to think about and get opinions on. The first one has already been posted which I realize would of messed up the order of things, but just imagine that was posted after this one and it will be fine.
Sunday, 3 January 2016
Wednesday, 30 December 2015
Personal Work; Character Production Art (6)
The 5th spot on the team goes to the new comer who recently joined the Wielders, It's Scarlett Bei (No her name is not spelt incorrectly this is how its written for her).
Like I stated, Scarlett is the new comer to join the Dratford Militia and to be part of the main team in the Wielders guild. The power she Wields is Electricity and she is able to conduct that power through the staff she uses for battles.
Since she is new she hasn't really been given an Armour set and is quite frankly thrown into this whole system and is expected to give results.
The color design in the first model was mostly inspired some pallets used on Blake Belladonna from RWBY, but I wanted to give her a more natural look to her since she is the new girl, so she has little equipment, which is where the leather padded jacket and skirt came from as well as the boots.
The same goes with the last model, just given her a more natural look.
The reason why she has one red eye with a deformed pupil is due to her being unable to control her 2nd soul. So it's basically two souls trying to gain control of one body, she lost control once and that nearly caused the destruction of the city. Damage wise, think Avengers, That's how deadly and destructive these souls can be.
Designs are subject to change.
Like I stated, Scarlett is the new comer to join the Dratford Militia and to be part of the main team in the Wielders guild. The power she Wields is Electricity and she is able to conduct that power through the staff she uses for battles.
Since she is new she hasn't really been given an Armour set and is quite frankly thrown into this whole system and is expected to give results.
The color design in the first model was mostly inspired some pallets used on Blake Belladonna from RWBY, but I wanted to give her a more natural look to her since she is the new girl, so she has little equipment, which is where the leather padded jacket and skirt came from as well as the boots.
The same goes with the last model, just given her a more natural look.
The reason why she has one red eye with a deformed pupil is due to her being unable to control her 2nd soul. So it's basically two souls trying to gain control of one body, she lost control once and that nearly caused the destruction of the city. Damage wise, think Avengers, That's how deadly and destructive these souls can be.
Designs are subject to change.
Tuesday, 29 December 2015
Personal Work; Character Production Art (5)
The 4th Character of the 7 happens to be a Water Wielding Assassin by the name of Kaira Sapphire.
Kaira is a roguish type character and attacks mostly when the enemy doesn't expect it, to which is why she has the blade she has, so she can attack from the shadows to either stab or to drown her enemy.
Since she manipulates water she has to carry around a flask of sorts filled with water in case she is in places where there is not much water to use.
The design of Kaira is mostly based from the Assassins Creed and Star Wars the Old Republic in appearance with both hood and technological wise.
She mainly keeps to herself and is occasionally shy but she is a tidal wave when in a fight.
This design is subject to change.
Kaira is a roguish type character and attacks mostly when the enemy doesn't expect it, to which is why she has the blade she has, so she can attack from the shadows to either stab or to drown her enemy.
Since she manipulates water she has to carry around a flask of sorts filled with water in case she is in places where there is not much water to use.
The design of Kaira is mostly based from the Assassins Creed and Star Wars the Old Republic in appearance with both hood and technological wise.
She mainly keeps to herself and is occasionally shy but she is a tidal wave when in a fight.
This design is subject to change.
Personal Work; Character Production Art (4)
Number 3 of my main 7 Characters, this time round it's the Ice Wielder Kiyan Qwindu.
Now Kiyan has been in the making for years, and I mean years, he was originally going to be the main protagonist instead or Ray Frost (1), but the story and his personal background and personality didn't quite fit with the role so he was bumped down to 3rd place.
The overall appearance of Kiyan is basically based on myself but his personality and style are completely different to my own.
This piece is subject to change so this might not be final, who knows.
Now Kiyan has been in the making for years, and I mean years, he was originally going to be the main protagonist instead or Ray Frost (1), but the story and his personal background and personality didn't quite fit with the role so he was bumped down to 3rd place.
The overall appearance of Kiyan is basically based on myself but his personality and style are completely different to my own.
This piece is subject to change so this might not be final, who knows.
Monday, 28 December 2015
The Shining, 1980, Review.
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| Fig 1 - The Shining Poster |
The Shining is a 1980's Drama, Horror movie Directed by Stanley Kubrick and based on the selling novel with the same title written by Stephen King.
The story centers around a man who takes his wife and son to stay at a lodge during the winter through summer since he took the role of janitor even knowing the stories of what happened with the previous janitor and the murders that took place there. While staying at the lodge strange hallucinogenic events start to happen throughout the hotel but it seems to only affects Jack Torrance (Jack Nicholson) and his son Danny Torrance (Danny Lloyd), whereas Danny is portrayed as the protagonist and further along the story jack slowly turns into the antagonist which was pretty well done showing Jack slowly being turned into the murdering psychopath to which seemed to be the role Jack Nicholson was made for, he played the role superbly well.
When you read the word horror in the description of this movie you would imagine to see all the cheesy horror cliches that you would see in any horror movie of that time and even now you still see bits of that coming through to today's horror movies. Although this movie does have it's fair share of cliches but are rarely shown, it plays out completely different from other horror movies during the time it came out which is pretty rare. Other movies have the same layout in both design and story, the design has to be Gothic or disturbing to unnerve the audience and the characters have to be unoriginal and be the typical screaming women in distress and the dumb typical men who think they can handle any spooks that come there way. Some scenes may or may not be as effective to scare you but more to disturb you. To quote reviewers in this regards;
'The Shining is like a near-miss auto accident: You don't know how scared you really were until you start shaking a few hours later'. - Ralph Novak, Peoples Magazine.
'The result may not quite match Kubrick's greatest films, but it is enthralling and hypnotic - a brilliant, ambitious attempt to shoot a horror film without the Gothic trappings'. - Steve Biodrowski, ESplatter.
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| Fig 2&3 - Jack Nicholson performance as the murdering dad |
The set layout for the lodge is both massive and mesmerizing in both layout and design. When you look at the Lodge from the outside it looks pretty huge but only when you get inside, although you only see a few corridors and rooms, it gives the sense of enlargement that if you round this corner you'll find an open room or several rooms or even a huge stairway that leads to the unknowns of upper and lower floors, it just makes you want to ditch the movie and spend the 1.40 min just exploring the place. the artistic value of the lodge is specifically symmetrical in its patterns which also spans to the maze outside the lodge, to which by the way had a really cool transition from the model to the actual thing from a top down perspective.
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| Fig 4&5 - The transition between model replica and the actual Maze. |
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| Fig 6 - The Overlook Hotel Exterior. |
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| Fig 7 - Main Hall |
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| Fig 8 - Reception |
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| Fig 9; The Bar & Hall |
The development of the character Jack was done as good as it can be, at the start of the movie he is a hard working man who wishes for a relaxing time to write as he looks after the hotel, then it slowly shows him start to get manipulated and turned by the hotel and its untold secrets that by the end even left the audience scratching their heads, well it wouldn't be a Kubrick film if there wasn't a head turner at the end.
The Character of Wendy Torrance (Shelley Duvall) can be interpreted in two different ways. One way she could be portrayed as a caring mother and wife who only cares for the safety of her son, the other way is that she could be portrayed as a women who interferes to much in things that don't concern her and screams too much, either way you have to applaud her tenacity and eagerness to get the movie done with everything Kubrick was throwing at the character to fully get her in the role and situation the character was in.
Image Bibliography:
Fig 1;
http://orig09.deviantart.net/bb85/f/2011/336/3/a/the_shining_poster_by_rustycharles-d4hzyor.png
Fig 2;
http://the-indie-pendent.com/wp-content/uploads/2015/06/theshining-1.jpg
Fig 3;
http://media.ifccenter.com/images/films/the-shining_592x299.jpg
Fig 4;
https://i.ytimg.com/vi/Ley9k94GoZU/hqdefault.jpg
Fig 5;
http://41.media.tumblr.com/2213b7ac394683e7648ac5d4991d1e7f/tumblr_nhudt6pTQc1qzfsnio4_1280.jpg
Fig 6;
http://vignette1.wikia.nocookie.net/stephenking/images/a/a7/The_Overlook_Hotel.jpg/revision/latest?cb=20131105045429
Fig 7;
https://i.ytimg.com/vi/WQjj6RZK7I4/hqdefault.jpg
Fig 8;
https://media.licdn.com/mpr/mpr/shrinknp_800_800/AAEAAQAAAAAAAAUCAAAAJGVkZTYxNWNkLTM4MDAtNDlkYS1hNGJkLTk5MTM2M2FhYmM4MA.jpg
Fig 9;
http://s50.podbean.com/pb/f26c88fc4d4a6f99325ff705bec0374d/568184f6/data2/blogs1/23652/uploads/shining10.jpg
Bibliography:
Ralph Novak, Peoples Magazine.
http://www.people.com/people/archive/article/0,,20076829,00.html
Steve Biodrowski, ESplatter.
http://cinefantastiqueonline.com/2009/02/the-shining-1980-horror-film-dvd-review/
Thursday, 24 December 2015
Personal Work; Character Production Art (3)
The 3rd installment of my many characters, this time round it is the female archer Jennifer Strive (or Jen for short). Trained under her master and fellow apprentice, she has learnt the many arts of blade fighting and her archer skills could be compared to Hawkeye from Avengers. Probably due to the fact that she can manipulate objects with her mind through Telekinesis so her shots always hit their mark.
Her weapon is a handy down from her master, A bow that comes apart to form two blades thanks to the mechanics within. The string is not there but replaced by a laser string that shuts off when the bow is transforming into it's other form.
The face didn't come out that well in my opinion with the eyes, but other than that I'm really pleased with how this came out concept wise.
Her first outfit was inspired by the Boss's outfit from MGS 3 with a few modifications to make it stand out from hers.
Her last outfit was inspired by Hawkeyes outfit from the Marvel Cinematic Universe (Not the comics).
Of course all of these are probably going to change, but now they look good how they are.
Her weapon is a handy down from her master, A bow that comes apart to form two blades thanks to the mechanics within. The string is not there but replaced by a laser string that shuts off when the bow is transforming into it's other form.
The face didn't come out that well in my opinion with the eyes, but other than that I'm really pleased with how this came out concept wise.
Her first outfit was inspired by the Boss's outfit from MGS 3 with a few modifications to make it stand out from hers.
Her last outfit was inspired by Hawkeyes outfit from the Marvel Cinematic Universe (Not the comics).
Of course all of these are probably going to change, but now they look good how they are.
Sunday, 20 December 2015
Personal Work; Character Production Art (2)
The second installment of my ongoing character Arts, this time round it is the Main Protagonist named Ray Frost, Leader of a team of 7 members including himself.
Ray wields a one handed sword but could still be handled by two hands which is infused with the power he wields which is Infa manipulation (Manipulating and Extracting the powers of the Infa-world/Spiritual world).
The first model shows his normal attire which will be the main clothes for him.
The second model shows him beaten and injured but unleashing his second soul which allows him to becoming a lot more stronger, kinda like a boost. But it causes the second soul to take over his body for a period of time.
The third model will probably be a new attire someday if I decide to change things up a bit, but will see where it goes first.
I will probably write up a synopsis of the overall world and lore of the characters and world, but probably not on here.
These characters aren't something that I came up with in a short time, I have had these characters and world and stories in mind for a few years now and have been slowly developing them through time, I'm just showing them here to see what you guys think and give feedback on that thought.
Ray wields a one handed sword but could still be handled by two hands which is infused with the power he wields which is Infa manipulation (Manipulating and Extracting the powers of the Infa-world/Spiritual world).
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| Ray Frost |
The second model shows him beaten and injured but unleashing his second soul which allows him to becoming a lot more stronger, kinda like a boost. But it causes the second soul to take over his body for a period of time.
The third model will probably be a new attire someday if I decide to change things up a bit, but will see where it goes first.
I will probably write up a synopsis of the overall world and lore of the characters and world, but probably not on here.
These characters aren't something that I came up with in a short time, I have had these characters and world and stories in mind for a few years now and have been slowly developing them through time, I'm just showing them here to see what you guys think and give feedback on that thought.
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