Showing posts with label Invisible Cities. Show all posts
Showing posts with label Invisible Cities. Show all posts
Thursday, 22 October 2015
Tuesday, 20 October 2015
Anastasia Art Of; Teaser
Monday, 19 October 2015
Low Exterior Shot (FeedBack Needed)
This might be the Low Exterior Shot for the city if I can't think of anything better, but I keep thinking that something might not be right, can't tell if it's the time of day, the colors or the overall thing itself so I would appreciate it if I can have your say on this and tell me what you think of it.
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| Low Exterior Shot |
Anastatia Color comps Interiors
interior ideas.
TB1 What happens to extremely dangerous criminals who's time has expired or the jail house is too full (he doesn't have a nice landing).
TB2 Is a rough sketch of what I wanted the main Casino room to look like, you can see a close up of it in TB4.
TB3 Is a rough Sketch of what I wanted the Bank room to look like, where you have the main counters on the ground floor but you go up stairs to lead to numerous amounts of counters that span all around the hall.
TB2 Is a rough sketch of what I wanted the main Casino room to look like, you can see a close up of it in TB4.
TB3 Is a rough Sketch of what I wanted the Bank room to look like, where you have the main counters on the ground floor but you go up stairs to lead to numerous amounts of counters that span all around the hall.
Friday, 16 October 2015
Anastatia Prison.
Since the city of Anastatia consist of the wealthy as well as several casinos with wagons full of gold and miscellaneous goods coming to and from the docks and Casino, it would be quite obvious that there will be quite a bit of crime in the city; with theft and fights and possible Murders of wealthier people, there needs to be a place where the criminals can be punished and tortured for the rest of there days.
The initial idea for the look of the prison is to make it scary looking, so if you were to walk down a common road and you happen to look above the roof lines of the houses and see this towering above, you would be pretty unnerving and uncomfortable for you.
Since the center of the building is circular I thought of making a circular staircase in the center leading up to the non-threatening criminals for petty crimes, but at the top of the staircase you'll have to get of at that floor and go through a locked, bolted door that leads up to the more insane and crazy individuals who are in for more Horrible crimes.
There is no roof and for that reason it will cause the cells to get very cold and damp and will obviously not be one of the traits of the prison especially when it rains, some will find that as something good if they were dehydrated, but others will not.
This is just one of many corridors of the prison and these are the only walls, rocks and lights that some inmates will ever see for the rest of their life.
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| Prison Exterior/Roof |
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| Prison Interior |
There is no roof and for that reason it will cause the cells to get very cold and damp and will obviously not be one of the traits of the prison especially when it rains, some will find that as something good if they were dehydrated, but others will not.
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| Prison Interior 2 |
Tuesday, 13 October 2015
Anastatia Building Thumbnails Ideas 2
Some Buildings for the city done showing the progress in making the thumbnails.
Will do Line Art of these to show what it will finally look like but for now I'll show the potential Buildings.
Will do Line Art of these to show what it will finally look like but for now I'll show the potential Buildings.
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| Anastatia Bank (Richer Area) Sketch |
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| Anastatia Bank (Richer Area) Shade |
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| Anastatia Bank (Richer Area) Color |
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| Anastatia Gambling Buildings Sketch |
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| Anastatia Gambling Buildings Shade |
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| Anastatia Gambling Buildings Color |
Saturday, 10 October 2015
Anastatia Map and Thumbnails.
Thought I would make a map of the city to know where the Landmarks and other attractions or buildings will be located as well as the 'Maze' of canals.
It's only one, but one is better than nothing. Iv'e tried out the color comp again with the Gradient Map some areas are fiddly but nothing that can't be learnt over time.
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| Anastatia Map |
Haven't came up with the full list of landmarks and attractions yet, Only about half but I won't make the list until I'm certain about whats going to be what.
In the meanwhile, Have some thumbnails!!
| Anastatia Thumbnails |
I personally like the cityscape images cause it helps me in knowing what colors work and what don't and what types of building designs I will be doing.
Wednesday, 7 October 2015
OGR; Invisible Cities. (Non-Scribd version)
Scribd is still buggy for me and not working all to well and since the deadline is around he corner I have to upload it as it is here.
| Argia |
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| Baucis |
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