Showing posts with label Perspective Drawing. Show all posts
Showing posts with label Perspective Drawing. Show all posts

Wednesday, 2 March 2016

Monday, 30 November 2015

Bear Forest; Lighting Test

Testing out some potential lighting for scenes similar to this and trying out gradient brushes for fog and shading,

I really like how this came out, the Bear was unnescesary but once the lantern light was in place the idea just came to me.


Saturday, 21 November 2015

@Phil New Concept Rough Idea (With Color Comp)

A rough Idea of the main Concept I am edging towards out of the others. I decided to have this shot to kind of make it more sinister looking, to show that there is actual a dominant being running this city and I think the Color Comps below show that.

The other Ideas I have make take a little while to try and get a perspective but hopefully not to long, the other ideas are a shot of the old district of the city where most of the fighting took place with ruined buildings and the other is a shot taken in the streets looking up at one of the district walls showing civilians going through border patrol to the next district over.

Here is the first Idea.









The ones I like personally are 2,3,5,7,8.

Friday, 20 November 2015

Maya ToolKit; SketchBook Pro Begginers

SkecthBook Pro in my opinion is good for perspective work but not good for anything else.
It's not that good compared to Photoshop but I will still use it for perspective work and then take into Photoshop.

Fig 1

Fig 2

Fig 3

Thursday, 19 November 2015

What If: Metropolis; OGR V 2.0

What If Metropolis; Final Concept Piece.

This is my final concept shot with the collaboration of my Chosen Artist, Gareth Pugh.

There are many things I would like to of done with this piece, but no matter what Photoshop I use, either it being at uni or home, the pen pressure on the tablets I use will not work so that meant I could not use some of the brushes I wish to of used which is disappointing.
Either way, It came out better than expected but I just wish I could of done more if it weren't for the technical difficulties. hopefully when it is sorted I can redo this piece with what I wanted to show.

Final Concept.
The shot is taken from the top of one of the Walls overseeing the District with other walls in the far distance.

Monday, 16 November 2015

What If Metropolis; Update, Buildings and Rough Concept

Thought I post what I have at the moment considering I properly won't be able to post it all up at once.

For the way I use my Artist (Gareth Pugh) is that I'am using the shape, color and Patterns that he uses in his fashion designs as well as using he designs from early on in his career to the present as civilian clothes and governmental clothes (White being Government and Black being Civilian).

So yeah, here we go
I'll be posting the rest when I have finished them which would probably be early during the day of the OGR so it will be posted late the same day.

These are the Buildings that will be visible in the Concept.


Bullet Cart Blue Prints

Building 1 Blue Prints

Building 2 Blue Prints

Building 3 Blue Prints

Building 4 Blue Prints

Building 4 Concept

Building 1 Concept

Building 3 Concept

Building 2 Concept

City Layout Blue Prints (Profile and Top Down)

Rough Concept Annotations

District Wall Designs

Wall Light Concept

Wall Lights for Street Walls

Potential Lampposts ( Bottom Design is Winning )

More to Come.